Why These Problems Are Common in Minecraft
1. High Ping (Latency)
- Ping is the time it takes for data to travel from your device to the server and back, measured in milliseconds.
- Why it happens:
- Long physical or network distance between you and the server.
- Poor routing, congested or unstable network connections.
- Background apps utilizing bandwidth.
- How it affects gameplay: Delayed actions, rubber-banding, chat delays, and sluggish responses.
2. Lag – Both Server-Side and Client-Side
a) Server-Side Lag (Low TPS)
- Occurs when the server can't process the game at the optimal 20 ticks per second.
- Common causes:
- Too many mobs, entities, or item drops.
- Overcomplicated setups like redstone farms or poorly optimized plugins.
- Insufficient server hardware (CPU, RAM).
- Symptoms: Blocks revert, mobs move slowly, redstone reacts sluggishly.
b) Client-Side Lag (Low FPS)
- Arises when your computer can't render the game smoothly.
- Common causes:
- High graphics or shader settings.
- Weak GPU/CPU, lack of RAM.
- Resource-heavy mods or background applications consuming system power.
- Symptoms: Stuttering, frame drops, choppy visuals, freezing during movement.
3. Long Loading Times (Chunk Load Delays)
- Happens when the game struggles to load new chunks as you explore.
- Common causes:
- High view-distance settings.
- Hardware limitations (slow CPU, insufficient RAM, slow storage).
- Server generating chunks on the fly instead of using pre-generated maps.